Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

events.DAMAGE[upcoming: 0.1.5]

Fires when the player takes damage.

Most post-processing effects were removed [since MC 1.20.5]

function events.DAMAGE( --[[ i don't know the implementation :P ]] )
    print "I took damage!!"    
end
okay animations.PenguinEncounter.talk 23:49, 25 September 2024 (UTC)