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PenguinEncounter (talk | contribs)
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Fires when the player takes damage.
Fires when the player takes damage.
Most post-processing effects were removed {{SinceMC|1.20.5}}


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 00:47, 26 September 2024

events.DAMAGE[upcoming: 0.1.5]

Fires when the player takes damage.

Most post-processing effects were removed [since MC 1.20.5]

function events.DAMAGE( --[[ i don't know the implementation :P ]] )
    print "I took damage!!"    
end
okay animations.PenguinEncounter.talk 23:49, 25 September 2024 (UTC)