| No edit summary Tag: 2017 source edit | No edit summary | ||
| Line 2: | Line 2: | ||
| Fires when the player takes damage. | Fires when the player takes damage. | ||
| Most post-processing effects were removed {{SinceMC|1.20.5}} | |||
| <syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Revision as of 00:47, 26 September 2024
events.DAMAGE[upcoming: 0.1.5]
Fires when the player takes damage.
Most post-processing effects were removed [since MC 1.20.5]
function events.DAMAGE( --[[ i don't know the implementation :P ]] )
    print "I took damage!!"    
end
- okay animations.PenguinEncounter.talk 23:49, 25 September 2024 (UTC)
