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== <code>events.DAMAGE</code>{{User:PenguinEncounter/Template: | == <code>events.DAMAGE</code>{{User:PenguinEncounter/Template:Upcoming|0.1.5}} == | ||
Fires when the player takes damage. | Fires when the player takes damage. |
Revision as of 23:43, 25 September 2024
events.DAMAGE
[upcoming: 0.1.5]
Fires when the player takes damage.
function events.DAMAGE( --[[ i don't know the implementation :P ]] )
print "I took damage!!"
end