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update to vector2/3/4 |
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(4 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
["nil"] = true, | ["nil"] = true, | ||
["number"] = true, | ["number"] = true, | ||
["boolean"] = true, | ["boolean"] = true, | ||
["string"] = true, | ["string"] = true, | ||
Line 22: | Line 21: | ||
["^[Ii]nteger$"] = "number", | ["^[Ii]nteger$"] = "number", | ||
["^[Dd]ouble$"] = "number", | ["^[Dd]ouble$"] = "number", | ||
["[Ff]loat$"] = "number", | ["^[Ff]loat$"] = "number", | ||
["^[Mm]atrices$"] = "Matrix", | ["^[Mm]atrices$"] = "Matrix", | ||
["^[Mm]atrix[234]?$"] = "Matrix", | ["^[Mm]atrix[234]?$"] = "Matrix", | ||
["^[Vv]ector[234]?$"] = "Vector", | ["^[Vv]ector([234]?)$"] = "Vector%1", | ||
} | } | ||
-- Adding links here will reduce the 'expensive parser function count', | |||
-- (which increases by 1 or 2 per page that has to be dynamically detected) | |||
-- There's a limit of 100 on expensive functions, after which they will always | |||
-- return *false*, resulting in links being marked broken even if they aren't | |||
local LINKS = { | local LINKS = { | ||
["^Vector$"] = " | ["^Vector$"] = "Vector", | ||
["^Matrix$"] = "Vectors and Matrices" | ["^Vector2$"] = "Vector2", | ||
["^Vector3$"] = "Vector3", | |||
["^Vector4$"] = "Vector4", | |||
["^Matrix$"] = "Vectors and Matrices", | |||
["^Event$"] = "Event (type)", | |||
["^ModelPart$"] = "ModelPart", | |||
["^ConfigAPI$"] = "ConfigAPI", | |||
} | } | ||
Line 97: | Line 106: | ||
local function expand_types(type_name) | local function expand_types(type_name) | ||
local name, modifiers = type_name:match("^([^?[]-)([[%]?]*)$") | local name, modifiers = type_name:match("^([^?%.[]-)([[%.%]?]*)$") | ||
if not name then error("Couldn't parse type name " .. type_name) end | if not name then error("Couldn't parse type name " .. type_name) end | ||
local result = {} | local result = {} |
Latest revision as of 04:53, 29 October 2024
Documentation for this module may be created at Module:Type/doc
local exports = {}
local builtin_url = "https://www.lua.org/manual/5.2/manual.html#2.1"
local BUILTINS = {
["nil"] = true,
["number"] = true,
["boolean"] = true,
["string"] = true,
["true"] = true,
["false"] = true,
["function"] = true,
["table"] = true,
-- not really a builtin but close enough
["any"] = true
}
local NOT_PLURAL = {
["Matrixs"] = true,
}
local ALIASES = {
["^bool$"] = "boolean",
["^[Ii]nteger$"] = "number",
["^[Dd]ouble$"] = "number",
["^[Ff]loat$"] = "number",
["^[Mm]atrices$"] = "Matrix",
["^[Mm]atrix[234]?$"] = "Matrix",
["^[Vv]ector([234]?)$"] = "Vector%1",
}
-- Adding links here will reduce the 'expensive parser function count',
-- (which increases by 1 or 2 per page that has to be dynamically detected)
-- There's a limit of 100 on expensive functions, after which they will always
-- return *false*, resulting in links being marked broken even if they aren't
local LINKS = {
["^Vector$"] = "Vector",
["^Vector2$"] = "Vector2",
["^Vector3$"] = "Vector3",
["^Vector4$"] = "Vector4",
["^Matrix$"] = "Vectors and Matrices",
["^Event$"] = "Event (type)",
["^ModelPart$"] = "ModelPart",
["^ConfigAPI$"] = "ConfigAPI",
}
local function exists(page_name)
return mw.title.new(page_name).exists
end
local function infer_name_link(frame, type_data)
local name = type_data.name
name = name:gsub("%s*$", ""):gsub("^%s*", "")
if not NOT_PLURAL[name] then name = name:gsub("s$", "") end
for pat, repl in pairs(ALIASES) do
local new_name, count = name:gsub(pat, repl)
if count > 0 then name = new_name break end
end
type_data.css_name = name
if type_data.link then
if type_data.link:find("^https?://") then type_data.link_external = true end
return
end
if BUILTINS[name] then
type_data.link = builtin_url
type_data.link_external = true
return
end
local link
for pat, target in pairs(LINKS) do
if name:find(pat) then link = target break end
end
if not link then
if exists(name .. " (type)") then
link = name .. " (type)"
else
link = name
if not exists(name) then
type_data.extra_attr = (type_data.extra_attr or "") .. " data-missing"
end
end
end
if link:find("^https?://") then type_data.link_external = true end
type_data.link = link
end
local function create(frame, options)
infer_name_link(frame, options)
if options.modifiers and options.modifiers:find("^%s*$") then options.modifiers = nil end
local secondary_text = options.modifiers
local link = options.link
local text = options.text or options.name
local link_text
if options.link_external then
link_text = string.format("[%s %s]", options.link, text)
else
link_text = string.format("[[%s|%s]]", options.link, text)
end
local secondary = string.format([[<span class="lua-type-mod">%s</span>]], secondary_text or "")
return string.format(
[=[<span class="lua-type" data-name="%s"%s>%s%s</span>]=],
options.css_name, options.extra_attr or "", link_text, secondary_text and secondary or ""
)
end
-- local function resolve_type()
local function expand_types(type_name)
local name, modifiers = type_name:match("^([^?%.[]-)([[%.%]?]*)$")
if not name then error("Couldn't parse type name " .. type_name) end
local result = {}
if modifiers:find("?$") then
modifiers = modifiers:sub(1, -2) -- cut off the ?
table.insert(result, {name="nil"})
end
table.insert(result, 1, {name=name, modifiers=modifiers})
return result
end
function exports.run(frame)
local sb = ""
local input_args = frame:getParent().args
if not (input_args[1] or input_args.name) then error "need to specify at least one type name" end
local name = input_args[1] or input_args.name
local compatibility_mode = {["?"]=true,["[]"]=true, ["[]?"]=true}
if input_args[2] and compatibility_mode[input_args[2]] then
name = name .. input_args[2]
end
local type_structs = expand_types(name)
if input_args.text then type_structs[1].text = input_args.text end
if input_args.link then type_structs[1].link = input_args.link end
local strings = {}
for _, part in ipairs(type_structs) do table.insert(strings, create(frame, part)) end
return table.concat(strings, " | ")
end
return exports